A science-fantasy roleplaying game by Emiel Boven
The Electrum Archive is a science-fantasy tabletop RPG, inspired by games like The Elder Scrolls III: Morrowind, Ultraviolet Grasslands, Mothership, and Cairn.It is being developed through zines that detail parts of the world of Orn and add new rules and procedures for you to use at the table.
The World of Orn
Long ago the people of Orn were brought here by a starfaring civilization of god-like creatures, whose names are now long forgotten. They are known simply as the Elders. Most of the knowledge of the Elders was lost when their ships fell from the heavens and buried themselves in the surface of Orn in an age long past.
Gold and silver are abundant in the soil of Orn and hold almost no value. Because of this, the main currency is drops of elder ink, a magical substance that was left behind by the Elders.
Inhaling vaporized elder ink temporarily expands the mind, allowing it to enter the Realm Beyond, a parallel dimension inhabited by spirits, and tap into its magical energy. Ink can also be used to power a variety of ancient constructs like golems and airships.
What trade is left between regions of Orn is facilitated by a handful of ancient Merchant Houses that fight a cutthroat war amongst themselves, desperately trying to return to their former glory.
Bone spores, a fungal parasite that caused the collapse of most of the Houses’ trade network, still ravages some parts of the Spore Wilds but is kept in check due to the work of a group known as the Order of Ilsaar.
An expansive network of tunnels and caves known as the Sunless Princedoms hides beneath the surface of Orn. Here the insect-like Irr are locked in a cold war over control of their ancestral city.
A person known as the Twin-Souled Emperor claims they are a spirit from the Realm Beyond born into human flesh and rules from the ancient City of Nol.
The first issue of The Electrum Archive introduces the world of Orn and the basic rules you need to play the game.Digital PDF: Itch.ioPrint:
- ALL THE PROBLEMS IN THIS WORLD (EU)
- Peregrine Coast Press (UK)
- Exalted Funeral (US)
- ratti incantati (Canada)
Free Rules [PDF]: Itch.io
Character Sheets [PDF]: Itch.io
Digital Character Sheets: Google Sheets
Fillable Character Sheets by Colin Chapman [PDF]: Google Drive
Fillable TEA Character Keeper by Kassidy Helfant: Google Sheets
Playlist created by Sam Leigh: Spotify
TEA THIRD PARTY LICENSE
If you follow these rules you are allowed to publish free or commercial material based upon, or declaring compatibility with, The Electrum Archive without explicit permission from CULT OF THE LIZARD KING.
You may not:
Use the The Electrum Archive or CULT OF THE LIZARD KING logos.
State or imply that your work is an official The Electrum Archive product, or that it has endorsement from CULT OF THE LIZARD KING.
Reuse or translate art and text from our publications. This does not include the names of creatures, locations, factions and entities of the game world. You are free to reference those without explicit permission, as stated below.
Use, reference, and modify the game rules and mechanics of The Electrum Archive.
Reference any creatures, locations, factions and entities mentioned in The Electrum Archive.
The following text must be included somewhere visible within your publication, and on the website or storefront where you promote the product:
[Product name] is an independent production by [Author or Publisher] and is not affiliated with CULT OF THE LIZARD KING. It is published under the TEA Third Party License.
This copyright text must be legibly included somewhere on the product:
The Electrum Archive is copyright Emiel Boven and CULT OF THE LIZARD KING.
CULT OF THE LIZARD KING takes no responsibility for any legal claims against your product.
You are allowed and encouraged (but are not required) to use the “The Electrum Archive Compatible” logo in your product, and on the website or storefront where you promote the product.